Level Design assignment for Game Engines class.*

To escape the cavern you must find the key to unlock the door. But first, try to get as much treasure as possible.

*This is a working prototype, going to add some things and tighten/balance out the art a bit for hopefully a final upload. 

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Caverns of Doom 35 MB
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I can't even jump onto the first platform

Oh man, I can see that, the intention was to use the rope. But I can see how the setup is confusing. I will make some adjustments. Thank you